Submitted 
                  by: Rlan 
                These 
                  6 different items were found when you leave the Special Stage 
                  area in Debug mode. You'll find these floating around occasionally. 
                  They don't appear to actually DO anything inparticular, but 
                  they could possibly be names for each of the zone [Six emeralds 
                  equals six different 'zones']  
               
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                Submitted 
                  by: Rlan 
                This 
                  'W' is also found in the Special stages in debug, and again, 
                  has no purpose. It has been thought that it could have been 
                  a 'Warp' to warp to different sections of a special stage. 
               
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               Submitted 
                by: Rlan 
              This 
                life icon is also found in the special stages debug mode, but 
                we know it's original purpose. In the Sonic 1 manuals it mentions 
                that this block gives you a 1-up, but isn't in the final. 
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               Submitted 
                by: Stealth 
              This 
                scene exists, but the colour of the font is black to fit with 
                the backdrop. Thanks to Sepiroth, It reads: 
                 
                Programmer Yuji Naka  
                Plan Hirowa Yasuhara 
                Design Naoto Oshima  
                ?????? Rieko Kata  
                Sound Producer Sho Nakamura  
                Sound Program Kubota (?) 
                 
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            Submitted 
              by: Reala 
               
              This small graphic was found when you use Genecyst's tile viewer. 
              It was once used for the title screen, but probably taken away near 
              the end because it was stating the blatantly obvious. | 
             
              
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            Submitted 
              by: IceKnight 
               
              These lights were found in the Star Light Zone data, but not in 
              the final game. They show similar attributes to the lights found 
              in Sonic Crackers. | 
             
              
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               Submitted 
              by:  IceKnight 
              This 
                ball was used later on as Eggmans weapon in the first level, but 
                was originally used for Sonic to hop onto and ride around on! 
                IN earlier pictures it was shown that Sonic was once able to ride 
                it down hills, possibly to break open walls [which the run+ down 
                did later on] 
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               Submitted by: IceKnight 
              These 
                3 small parts of machinery were found in the Star Light Zone data, 
                but don't appear in the final level. They were most likely just 
                backdrop objects rather than obstacles. 
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               Submitted by: Unknown 
              Shown 
                in a few prototype photographs, Sonic appeared to strike a pose 
                when he left the screen once you passed the sign. It was probably 
                taken out because it'd look too buggy if you lept over it at the 
                beginning, and was later on replaced by bonus point scores if 
                you hit certain points in the last frame. 
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               Submitted by: Unknown 
              These 
                4 different animation's were found in the final game, and show 
                a striking resemblance to the spindash in Sonic 2, possibly showing 
                that they were going to incorporate it into the final. On the 
                other hand, it may also be a warp movement from the warp tubes 
                in scrap brain zone, something similar to the warps found in Scrap 
                Brain in the Master System version. 
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               Submitted by: Unknown  
              These 
                animations show Sonic falling into nothingness from a great height. 
                These doesn't seem to be any place where they really fit in the 
                final, but may have been part of the special stage if you hit 
                a bad bumper. 
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               Submitted by: IceKnight 
              This 
                animation shows Sonic gasping for air while standing. This must 
                have been used in the Labyrinth zones, but for some unknown reason 
                was unused in the final. Possibly some sprite error was the cause. 
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                Submitted 
                  by: Unknown 
                A 
                  Sliding sprite of Sonic, looks quite similar to the one in Sonic 
                  CD's Wacky Workbench Zone. 
               
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                Submitted 
                  by: Esrael 
                From 
                  Marble Zone, these spikes come from the side rather than the 
                  top, and are also thinner than their counterpart. 
               
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                Submitted 
                  by: IceKnight, Hivebrain 
                This 
                  set of sprites is the "Vanishing Sonic" movement. 
                  This seems to be what Sonic would do when he entered a special 
                  stage if he ran past a lamp post. It's very supersonic-y, almost 
                  like the time Warp move from Sonic CD 
               
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                Submitted 
                  by: Hivebrain 
                At 
                  one point Eggman would appear and blow up, much like Sonic 1 
                  GG's ending, or the bad ending of Sonic CD. Unfortunately these 
                  were never used.  
               
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                Submitted 
                  by: Nemesis 
                Splats 
                  the badnik, seen from the back of a set of Sonic Trading Cards 
                  and also made the occasional appearance in the Sonic Archie 
                  comic, ended up missing out on the checklist. he would hop around 
                  Green Hill Zone. 
               
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                Submitted by: Hivebrain 
                These two Totem poles are very different to the final ones, they look a lot more basic, and evil. The Palette isn't the correct one however, they don't have one, so they may have been better looking than the evil smiley faces from Super Mario Bros. 2 USA like they look like currently. 
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                Submitted 
                  by: Sik the Hedgehog 
                These tiles were found in Green Hill Zone's tileset, but are never used. They look a lot like the underground areas of the Master System's Sonic the Hedgehog game, so we can assume Sonic 1 had an underground level section at one point.  
               
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